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DayZ Experimental Update 1.08 Released

DayZ Experimental Update 1.08 Released Note that this isn't on live servers yet, and once it's there, console players may expect it to be published on their programs later. Check out the entire DayZ Experimental Update 1.08 notes below. DayZ Experimental Update 1.08 patch notes: NOTES Consider de-fragmenting your HDD after downloading huge upgrades. You can assist us to further improve the game by posting your comments on the Feedback Tracker. GAME Added: Sporter 22 and its attachments Additional: Lighter Added: Frying Pan Additional: Immediate cooking slots on the oven and indoor stove (allows to put both pots/pans or food straight ) Added: Cooking gear, kindling and fire gas can now be used to create a fireplace in the indoor stove or fireplace Additional: Things can now be attached right into the fireplace Added: directional indoor stove Additional: SKVSCh Biatlon Arena place to Chernarus Additional: Saint Roman ski resort place to Chernarus Additional: New car wrecks around Chernarus, spawning automobile parts Additional: Character noises for exercising of breath Additional: Storage containers (barrels, crates, chests,. .) Additional: Tents, watchtowers and fences could be ruined by explosions, gunfire and melee damage Additional: Tents, watchtowers and fences could be mended using tools and materials Added: Ruined containers and tents will fall their contents onto the floor Additional: Canopy Tent along with color variants Additional: Color versions for the Medium Tent Added: Ability to pull dead bodies from vehicles FIXED CHANGED SERVER Added: New usage flag"Lunapark" in the CE Changed: Personal night light is by default deactivated LAUNCHER Added: Ability to place aimChange for non-player entities Added: 3rd person camera solver -- capability to set ignore thing to camera response Added: Possibility to add a scripted command for animals and infected Added: Central Economy mission documents modding (details in https://community.bistudio.com/wiki/DayZ:Central_Economy_mission_files_modding) Added: Scriptable JSON Api + thing for JSON struct packing/expanding Added: Bit pathgraph functions (FindPath, RaycastNavMesh) and continuous to scripts Added: New method for generating objects CreateObjectEx (assess script comments for specifics ). We recommend to use this instead of the older CreateObject Fixed: Spawning projectiles fired by non-player entities (https://feedback.bistudio.com/T149517) Changed: Vehicle camera is now telling to crash solver which entity should be ignored Changed: Curl core refactored to RestApi due to potential compatibility Changed: JsonApi extended by more types + variety + onstack performance Changed: ScriptSampleNavmeshPosition can use PathGraph filter now Tweaked: Lifetime values of the fireplace rock circle and stone oven are now in the fireplacebase class Tweaked: Sun rotating look is now tied into the through parameter in weather config courses Tweaked: The worth of the via parameter for each weather courses from the config (sun shaft effect look ) Tweaked: Altered model centre and rotation of different food and beverage things Tweaked: GetSteamPosition() moved into MiscGameplayFunctions Removed: Obsolete LightItemOnFire recipe Removed: Obsolete ActionIgniteFireplace and CAContinuousTimeIgnite classes Removed: Obsolete class CAContinuousTimeBuryAshes Removed: Cleanup of this graphics.pbo from un-used information Removed: Main menu NewsFeed designs, textures and image sets Removed: Obsolete script documents / automobile classes After updating your servers into the new variant, it is highly recommend to restart the server once again to verify that changes to the base construction system get updated correctly As part of a fix, the staircase on platforms connected to base fences will have changed sides Existing containers will probably spawn badly damaged The Large Tent can now be ruined easier than intended
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DayZ Experimental Update 1.08 Released

Note that this isn’t on live servers yet, and once it’s there, console players may expect it to be published on their programs later.

Check out the entire DayZ Experimental Update 1.08 notes below.

DayZ Experimental Update 1.08 patch notes:

NOTES

  • Consider de-fragmenting your HDD after downloading huge upgrades.
  • You can assist us to further improve the game by posting your comments on the Feedback Tracker.

GAME

  • Added: Sporter 22 and its attachments
  • Additional: Lighter
  • Added: Frying Pan
  • Additional: Immediate cooking slots on the oven and indoor stove (allows to put both pots/pans or food straight )
  • Added: Now you can use Cooking gear, kindling and fire gas to create a fireplace in the indoor stove or fireplace
  • Additional: Things can now be attached right into the fireplace
  • Added: directional indoor stove
  • Additional: SKVSCh Biatlon Arena place to Chernarus
  • Additional: Saint Roman ski resort place to Chernarus
  • Additional: New car wrecks around Chernarus, spawning automobile parts
  • Additional: Character noises for exercising of breath
  • Additional: Storage containers (barrels, crates, chests,. .)
  • Additional: Tents, watchtowers and fences could be ruined by explosions, gunfire and melee damage
  • Additional: Tents, watchtowers and fences could be mended using tools and materials
  • Added: Ruined containers and tents will fall their contents onto the floor
  • Additional: Canopy Tent along with color variants
  • Additional: Color versions for the Medium Tent
  • Added: Ability to pull dead bodies from vehicles

FIXED

CHANGED

SERVER

  • Added: New usage flag”Lunapark” in the CE
  • Changed: Personal night light is by default deactivated

LAUNCHER

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  • Added: Ability to place aimChange for non-player entities
  • Added: 3rd person camera solver — capability to set ignore thing to camera response
  • Added: scripted command  added for animals and infected
  • Added: Scriptable JSON Api + thing for JSON struct packing/expanding
  • Added: Bit pathgraph functions (FindPath, RaycastNavMesh) and continuous to scripts
  • Added: New method for generating objects CreateObjectEx (assess script comments for specifics ). We recommend to use this instead of the older CreateObject
  • Fixed: Spawning projectiles fired by non-player entities (https://feedback.bistudio.com/T149517)
  • Changed: Vehicle camera is now telling to crash solver which entity should be ignored
  • Changed: Curl core refactored to RestApi due to potential compatibility
  • Changed: JsonApi extended by more types + variety + onstack performance
  • Changed: ScriptSampleNavmeshPosition can use PathGraph filter now
  • Tweaked: Lifetime values of the fireplace rock circle and stone oven are now in the fireplacebase class
  • Tweaked: Sun rotating look is now tied into the through parameter in weather config courses
  • Tweaked: The worth of the via parameter for each weather courses from the config (sun shaft effect look )
  • Tweaked: Altered model centre and rotation of different food and beverage things
  • Tweaked: GetSteamPosition() moved into MiscGameplayFunctions
  • Removed: Obsolete LightItemOnFire recipe
  • Removed: Obsolete ActionIgniteFireplace and CAContinuousTimeIgnite classes
  • Removed: Obsolete class CAContinuousTimeBuryAshes
  • Removed: Cleanup of this graphics.pbo from un-used information
  • Removed: Navigation menu designs of NewsFeed, textures and set of image
  • Removed: Obsolete script documents / automobile classes
  • After updating your servers into the new variant, it is highly recommend to restart the server once again to verify that changes to the base construction system get updated correctly
  • As part of a fix, the staircase on platforms connected to base fences will have changed sides
  • Existing containers will probably spawn badly damaged
  • The Large Tent can now be ruined easier than intended
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