şirinevler escortesenyurt escortavcılar escortşişli escortşirinevler escortbeylikdüzü escort

Patch notes

Factory Town Campaign Update Patch Notes

Factory Town Campaign Update Patch Notes

Factory Town Campaign Update Patch Notes

Erik Asmussen has launched a new campaign upgrade for Factory Town. Below are the complete patch notes for this August 22nd upgrade.

The patch adds fresh campaign maps and a few alterations are made.

Factory Town Patch Notes Aug 22


Features / Improvements

  • Additional Campaign Maps 2 and 1. All these are custom-built maps with particular start conditions and intentions, and therefore are unlocked at a development. To get these, select New Game, then Campaign.
  • Non-sandbox maps from prior versions of this match are assigned the default option success conditions (“Construct OmniTemple”)
  • Additional customizable Victory Requirements, available during game production and in-game editor role. Min pleasure, min demanded buildings of certain kinds, min necessary player products, min things generated (even when consumed) and minutes foundation amount can be set individually.
  • If School is handicapped in sport principles, subsequently buildable items which rely on study are concealed
  • is now able to change Research Recipe possessions
  • Additional Max Base Level as editable significance on international rules. Will automatically conceal any buildable items which are unobtainable predicated on the established price of the max degree limitation.
  • Additional Max House Level as editable worth on international rules. Default is’4′, may input comma-separated values to alter population supplied per-level (e.g.’4, 8, 12, 16’…)
  • Can directly disable or enable a product in the right-click menu when editing principles
  • Improved functionality on selected construction UI
  • UI panels maintain their standing when closed
  • Some UI panels may be resized by tapping window borders and corners
  • Additional new versions for the Base to create each degree more different
  • will now display a rescue prompt if you attempt to load a new map while at a non-saved map
  • Main match menu today has different’rescue’ and’save ‘ choices. ‘Conserve’ only appears in the event that you have saved the map
  • When flashed, Tilt Shift blur is currently determined by camera thickness, not display ranking
  • Minor arrangements aren’t exhibited in Unlock Notifications
  • Additional tooltip when hovering primary Happiness screen icon, revealing present uniqueness Level, production incentive, and pleasure required for second bonus level.    Copy To Clipboard
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Most Popular

To Top