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FIFA 21 PS4 Update File Size Patch Notes 1.05

FIFA 21 PS4 Update File Size Patch Notes 1.05

FIFA 21 PS4 Update File Size Patch Notes 1.05

Please find below all information about this October 27th update.

The FIFA 21 Update 1.05 can now be downloaded and installed. On the PS4 you have to download 2,55 GB, depending upon platform.

FIFA 21 Patch Notes 1.05Fixed the following problems:

Kick Away

Addressed the following problems:

  • When viewing replays throughout a match played with Artificial Turf enabled, some kits were incorrectly displaying.
  • Inconsistent capitalization of several player names.
  • When choosing a Kick Off VOLTA FOOTBALL 5 match, both the Miami and New York stadiums were erroneously available.

FIFA Ultimate Team

Made the following changes:

  • Added the ability to see all owned Position Modifiers when applying a Position Modifier consumable on a chosen Player Item.
  • Added a UI indicator to note which Kit is already selected in Stadium customization Match Kit.

Addressed the following issues:

  • Following using Purchase Now on an Item on the Transfer Marketplace, and selecting the Choice to Assign the Product, the participant was sent to a limited version of the Transportation Marketplace page that the Product was obtained on.
  • When trying to scroll back to the very first choice on the Play menu, then after scrolling to the last one, the very first pair of choices would get stuck off screen.
  • When swapping Player Things on the Squad Transfer Marketplace screen after correcting a bidding on the radial menu, the choice to make a Bid missing functionality.
  • After scoring a goal, the FUT Player Item that shows on the pitch was occasionally missing letters and/or numbers.
  • When a Player Item was chosen on the Squad Screen, and also the player tabbed over to the Club screen, with the Preview Choice resulted in the initially chosen Player Item being deselected.
  • After completing a Squad Building Challenge with an Item reward in FUT, the participant Wasn’t taken directly to the New Items display.
  • The on screen elements that displayed following the completion of a Squad Building Challenge didn’t run in the appropriate speed.
  • At Co-Op Squad Battles, the Captain will see that the second participant’s Club Badge from the Pause menu Rather than the opposing team’s.
  • Aims screens were displaying in a slower than anticipated speed.
  • The Club Badge has been displayed as a gray placeholder picture on the Single Player Draft pre game display.
  • The Coaching Celebration displayed an incorrect preview animation in the Customize Stadium screen.
  • Division Rivals Placement improvement earned through Squad Battles did not display on the Division Rivals menu.
  • From the Co-Op Lobby, the chosen mode sometimes took longer than anticipated to load.
  • A stability dilemma could sometimes occur when listing a Tifo in the Customize Stadium menu.
  • When a Co-Op invite was approved from a participant who’s not a mutual friend, the player who admitted was shot from FUT.
  • No image was current when claiming Division Rivals rewards.
  • Updated incorrect button callouts on the Team Objective display.
  • Instances of this Stadium light turning when surfing the menus.
  • In some instances, Rare Items are too bright when selected on the Transfer marketplace.
  • Addressed certain Co-Op stability issues that could sometimes happen.
  • Various improvements to some Celebrations and pack walk out cartoons.
  • Update screen flow after using a Coin Boost.
  • Removed End Co-Op Session button callout for Solo players.
  • Addressed instances of some Characteristics being distinct between FIFA players along with FUT Player Items.
  • Upgraded several button callouts across multiple menus.


  • This shift is the most impactful if the CPU AI is defending counter strikes,
    • Competitor Mode is present for Legendary and Ultimate problem levels.
  • Reduced the amount of time that it requires a player to recoup from a block cartoon.
  • Contextual Agile Dribbling now preserves a slightly longer distance to the opponent in order to improve maneuverability.
  • Slowed down the Elastico Skill Move.
    • The effects of this shift is most noticeable when the Elastico is chained multiple occasions.
  • Following a Directed Run, Body Feints and Knock Ons are disabled for some frames of animation in order to prevent button conflicts.
    Addressed the following problems:
  • Player Lock would stick to a single participant for the length of a game if the setting has been turned off mid-use during a game.
  • In some scenarios, when asking a shot inside the box, the request would rarely result in a tackle.
  • When utilizing Auto Position while enjoying as the Goalkeeper, the Goalkeeper would always make movements and drop endurance.
  • Through Passes would occasionally lead to a brief pass in inappropriate conditions.
  • Occasionally, a participant would kick the ball into the ground during a cross, causing a poor cross effort.
  • The inputs necessary for an Instant Hard Tackle now need to be pressed within a shorter window of time, in order to avoid a button battle with Secondary Contain.
  • Addressed several instances of a chunk bit being missed throughout a Strafe or Agile Dribble.
  • Sometimes a requested clearance could lead to the ball trajectory moving in an unintended direction.
  • In some instances, players would unnecessarily perform a stretching pass animation.
  • Made alterations to recipient selection for During Passes, to result in more desired receiver targets.
  • Rarely, when requesting a Cross, the suitable receiver was not targeted, leading to the ball going out of bounds.
  • Improved touches during a Skill Move when the ball carrier is being physically challenged by the competition.
  • In rare situations following a deflection, the ball might have stuck on the goal frame.
  • In certain scenarios, a requested pass would not happen when the ball carrier and the opponent were physically contesting.
  • The ball would sometimes have an unrealistic vertical trajectory in scenarios where two players contested header.
  • A player’s arm may occasionally get stuck in a goal net after falling inside.
  • Sometimes, the subsequent Skill Moves would not be consistently performed as requested:
    • Sombrero Flick.
    • Step Overs if standing.
    • The combination of this Ball Roll into the Scoop Turn.
  • Occasionally, Skill Moves weren’t being performed if they had been instantly requested after the ball carrier finished turning.
  • Flicking the ideal stick while in the practice of receiving the ball could occasionally cause the next Skill Move request to be unresponsive.
  • Occasionally, players wouldn’t follow the optimal running route when approaching the ball to get a pass or shot, leading to an unresponsive action.
  • Addressed several instances of the player running within the ball before performing a requested cross, resulting in an unresponsive action.

Career Mode
Ade the following changes:


Added Hungary, Bulgaria, and Iceland into the Youth Scouting Map. Addressed the following problems:

  • The Captain would sometimes complain of losing captaincy when being rested to get a Cup Match.
  • Addressed a grammatical mistake during Player Negotiations.
  • Text will overlap on the Development Tile for players using a nickname.
  • Removed the non-functional D-Pad Tactics UI out of Player Career Mode because it was causing button conflicts.
  • When Tracking the Manager, a few hair accessories would sometimes not display a thumbnail image.
  • Increased harsh in-game lighting that could occur when entering a game from the Interactive Match sim.
  • After transfer listing a participant, and assigning their contract renewal, the participant couldn’t be removed from the Transfer List.
  • Addressed some instances of Development Plans not showing as completed despite enough time departure.
  • Some Board Aims were incorrectly being progressed during Pre Season Tournaments.
  • Addressed stability problems that could rarely occur during Post Match Interviews.
  • Adjusted the group evaluation star color when substituting teams at the UEFA Europa League.
  • Addressed various visual only menu issues.
  • On certain events, competition branding from the UEFA Champions League and UEFA Europa League will remain in the menus after being seen through the Calendar or Weekly Schedule.
  • Deal delegations weren’t using the right Negotiations logic.
  • Addressed some instances of fixture congestion in the Bundesliga.
  • A club default Captain was signaled by a UI component on the Interactive Match Sim Fitness and Ratings screens rather than the currently chosen Captain.
  • Improved transition involving Negotiation scenes along with the menu.
  • Improved lighting in some Negotiation scenes.
  • Players were sometimes asking for contract renewals despite currently signing a touch in that same season.
  • Occasionally, the incorrect team name was displayed on the News tile.
  • Wage limits were not rising if the Manager controlled group gained marketing.
  • A controller disconnect would not pause the game in the Interactive Match Sim.
  • When playing as a goalkeeper at Player Career, AI teammates were enjoying at the Legendary difficulty setting even when a lesser one was selected.
  • After going into the match through the Interactive Sim, with controls assigned to each side, a controller disconnect led to the corresponding group getting inactive.
  • Addressed a rare equilibrium issue in Player Career.
  • Players that were recently transferred into the club were unable to be hauled out.
  • Occasionally, in-game group parties wouldn’t happen as requested.
  • Addressed incorrect referee choice in pre season tournaments.

Guru Clubs

Addressed the following problems:

  • Text to address did not function properly in Pro Clubs matches.
  • In Pro Clubs, the Pitch and Kits preview was lost from the Tactics tile when using Arabic.
  • The players at the LF and RF places had an OVR of 75 instead of 80 when employing the 3-4-2-1 formation.
  • After finishing a game and picking Play Next Match, the available Skill Points weren’t visible on the Hunting For Match display.
  • The 2D player portrait did not show about the Match Facts screen.
  • Improved lighting in Guru Clubs matches.
  • Music now plays during matches played in the VOLTA STADIUM.
  • When a new Featured Battles event starts while the player is already in the Featured Battles menu, the player is going to likely be taken to the main menu and get a message explaining the new event has begun.
  • Added an on screen index while Drop-In matchmaking is in advance.
    Addressed the following issues:
  • The menu was temporarily active whilst searching for a Drop-In match.
  • VOLTA COINS weren’t displaying at the Gear menu when it was obtained through Squad Management.
  • In some places, the PA Announcer and audio were too silent.
  • The Player Growth Overall UI was incorrectly sized on the post match displays.
  • Sometimes, the identical Objective would show numerous times onto the Milestone Progress display following match conclusion.
  • Occasionally, the menu would show wrong button callouts and greyed out options following a control disconnect.
  • Updated the placeholder image that was present when hovering over Mbappé in a game lobby.
  • The Defending Novice Skill Game would get stuck in an endless loop if the ball went out of bounds.
  • Addressed a stability problem that could sometimes happen during a Featured Battles match.
  • In a party, an AI teammate would occasionally move erratically.
  • At the Net Flicks Skill Game, the player controlled Avatar would create an automatic pass to the first effort after a retry.
  • From the Net Flicks Skill sport, an AI player could sometimes prevent the Ability Game from being completed by moving the ball into an area out of drama.
  • Controls conflict on mouse and keyboard controllers after using the 1 button choice.
  • The big event timer now displays days instead of hours where appropriate.

Produced the following shift:

  • Added 1 Manager Star Head.
    • This will only be available after a host upgrade.
  • Upgraded some broadcast packs, kits, stadiums, scenes, and sound.
    Addressed the following issues:
  • Sometimes, menu music did not perform following a forfeit in Online Seasons.
  • Addressed a problem causing visual corruption during a pre game scene which impacted Liverpool when playing at Anfield.
  • Addressed a problem causing squares to display to the Player Performance display found at a match pause menu.
  • A participant in the background would occasionally twitch during booking scenes.
  • Sometimes, goalkeeper animations could turn out to be visually corrupted for a few frames of this animation when doing a rescue, this was visual only.
  • Sometimes, the transition cartoons involving a drop and a landing would become corrupted for a few frames of the animation, this was visual only.
  • Addressed problems with Alvaro Morata’s trademark celebration.

Fixed the following problems:

FIFA Ultimate Team:

Addressed the next issue:

  • After utilizing the Compare Price alternative on a Transfer Market Item, Bids cannot be properly adjusted by the player.
    • This issue started occurring after the previous Title Update.

Addressed the following problems:

  • After locating a potential Squads game, players could sometimes be presented with an”Unable To Installation Match” error message.
  • Occasionally, players would see a”Failed To Join Match” error message if trying to enter a Squads Fall In game lobby.    Copy To Clipboard
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