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Hellpoint Patch Notes Update 1.03

Hellpoint Patch Notes Update 1.03
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Hellpoint Patch Notes Update 1.03

Cradle Games published a new upgrade for Hellpoint today. Below are full details of the August 7th upgrade.

The Hellpoint Update 1.03 is currently available for downloading. The upgrade has been published to the PC version, the PS4 variant was released now and also the corresponding Xbox One patch will probably follow shortly.

  • Applied the modifications of All of the Former PC spots to the PS4 variant! We have compiled a;; the most current adjustments to PC that is now applicable to this PS4 variation under.
  • Additional missing sound in two of those Interface cinematic
  • Fixed quite a few movers not being duplicated on the internet in Palace and Alma
  • Fixed unlock door when coming from the Building from the primary entry
  • Fixed 2 routine utilizing raw tools rather than processed ones
  • Additional message to the rescue game choosing menu when it is empty (describing to make a second rescue for split display )
  • Gave control of a good deal of things to the customer rather than the host, which makes the experience easier
  • Fixed some”boxiness” on a few fonts
  • Optimized weapon paths
  • Horde currently pre-spawn the enemies onto loading screen (avoid framerate fall when enemies spawns)
  • Fixed Data counter being trapped on screen in certain particular events
  • Optimized enemy harm (enemy stats are 1 )
  • Removed constant tenacity regeneration. Now only regen if it is not at maximum.
  • Boss breaches are hidden when from the underworld (stop teleporting around)
  • Fixing channel regen recovery costs at a price
  • Additional choice of input when using anonymous controller
  • Additional choice of speaker modes (stereo, quad, surround, 5.1, 7.1)
  • optimization at big scale FX, such as the Artillery explosion
  • Optimization in turning off and on FX in a space
  • Enemies no more upgrade their ecological standing when”normal”
  • Boss can no more”shed aggro” onto a participant.
  • Fixed a Twitch Websocket closed issue.
  • Fixed a PRB decal difficulty using the smoothness channel
  • Fixed a problem with space control using both enemy and visual spawner in precisely the exact same circumstance
  • Fixed a problem where the Pet entrance code will fail to reset
  • Added a”! Exactly what” control to Twitch chatbot
  • Fixed a problem where a customer would spawn without atmosphere
  • Produced the background of this message generation UI darker to find the icons
  • Fixed a problem were that the omnicube may be unequipped
  • Fixed the next swing of the Victim’s Poker not performing any harm
  • Fixed the Shield Charge (to do it, increase your defense and rush with an enemy whilst holding the Sprint button)
  • Reduced the amount of rescue connections together with all the cloud
  • Automatically equip the omnicube for those that unequipped it and could not return back
  • Fixed the harm cone of distinct shotguns’ shooting mode
  • Fixed the melee assault of this Daemon Cannon weapon
  • Tweaking of this Sentient
  • Additional feedback to the main menu once the match is synchronizing using all the cloud
  • Additional timeout into the synchronization when the cloud is too thick
  • Optimized lots of calls involving the cloud
  • Fixed the substance stencil about the Artillery weapon
  • Automatically equip the omnicube for those that unequipped it and could not equip back
  • Fixed the harm cone of distinct shotguns’ shooting mode
  • Fixed the melee assault of this Daemon Cannon weapon
  • Tweaking of this Sentient
  • Additional feedback to the main menu once the match is synchronizing using all the cloud
  • Additional timeout into the synchronization when the blur is too thick
  • Optimized lots of calls involving the cloud
  • Fixed the substance stencil about the Artillery weapon
  • Things no longer evaporate from the stock
  • Fixed the amounts displayed from the Weapon Editor

Players whose things vanished out of their inventories today can reunite , @everyone. Formerly lost keys, omnibuses, apps, patterns and recovery items are returned to your inventory when you pay a visit to the amount they had been previously discharged in.

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Case in point: you discovered a secret at Sohn District and it vanished out of your stock. When you input Sohn District back, this key will be automatically added to a back pack.

Regrettably, weapons, armor and consumables (such as upgrade processors ) can’t be retrieved.

  • Fixed firearms and catalysts in the Internet multiplayer
  • Fixed omnicube replication in the Internet multiplayer
  • Fixed a crash occurring when two strikes were being implemented in Precisely the Same time when playing in Internet co-op
  • Fixed a Possible lock up if attacking with a melee weapon and a firearm at the Exact Same time
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