Horizon Zero Dawn PC Update Patch Notes 1.04

Horizon Zero Dawn PC Update Patch Notes 1.04

Horizon Zero Dawn PC Update Patch Notes 1.04

Guerrilla Games now released a brand new PC upgrade for Horizon Zero Dawn: Complete Edition.

The Horizon Zero Dawn PC Update 1.04 is currently available for downloading. We don’t know how big this download right now. Today’s upgrade fixes a Couple of bugs in the game and optimizations are created

Known Problems

  • Some gamers are having an out of memory error during the sport optimization procedure.
  • Some gamers are having graphical configurations problems, like Anisotropic Filtering or HDR not functioning properly.
  • Some gamers are experiencing performance problems on particular GPUs or hardware mixtures.
  • Some gamers are experiencing problems with Aloy’s hair once the match is operating over 30 FPS.
  • We are mindful of and keep to explore issues which aren’t yet solved both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 — thank you!

Patch Notes
Crash Fixes:

  • Fixed a crash which could happen when users could create a new game and their save game slots have been complete
  • Fixed a startup crash associated with temp folder
  • Fixed an AI crash which may happen during battle
  • Fixed an AI crash at the EventMessageHandler
  • Fixed a crash associated with WorldData sampling (the callstack would wind in WorldMapData::SampleAtPixel)
  • Fixed a crash when users could immediately back out when altering sliders from the Preferences menu
  • Fixed a crash which would occur when using the”Greetings” alternative open in photograph mode and then departing
  • Possible fix for memory corruption in AI patterns That Could lead to crashes
  • Possible fix for a GPU hang resulting from a threading issue
  • Fixed a mismatch that could happen on Shader Model 6.0 and 6.1 hardware That Could lead to an accident
  • General advancement to CPU performance (based on CPU/GPU rates, this Can Lead to a 1-10% performance enhancement )
  • Increased performance of camera cuts into cinematics and discussions

Additional Improvements:

  • HDR — Fixed colour banding problems in HDR mode
  • Mouse Controls — Fixed a problem where mouse sensitivity has been wrong when framerate wasn’t continuous
  • Aiming — Fixed a problem where Aloy was Not Able to take while being able to perform a critical attack close to a system
  • Cutscenes — Fixed a problem where geometry and considers would pop after camera cuts
  • Adaptive Performance — Fixed a problem where lighting glitches could happen when turning Adaptive Performance
  • Volumetrics — Fixed a problem That Could cause blinking artifacts in volumetric effects, such as fog
  • Reverb — Fixed several problems where excess reverb was evident in particular quests
  • Visibility — Fixed a problem That Could occasionally cause geometry to temporarily disappear after flowing
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