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Overwatch Patch Notes Update 2.96

Overwatch Patch Notes Update 2.96
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Overwatch Patch Notes Update 2.96

Blizzard released a new upgrade for Overwatch today. Below are full details about this particular August 13th upgrade.

Overwatch Update 2.96 is currently available for downloading and installation. The patch involves some hero upgrades, nothing longer.

Overwatch Patch Notes 2.96

HERO UPDATES

BRIGITTE
  • Following gaining multiple Repair Bundle prices, Brigitte was permitted to perform safer distances while having a strong effect on her staff. Combined with her private obstacle, she ended up not needing as much survivability concerning raw wellbeing.

Inspire has also had a potent team effect despite being tough to sense because of the passive character, thus we’re lowering its team-wide recovery output whilst rendering it more beneficial for Brigitte herself.

Inspire

  • Total recovery decreased from 130 to 90 (Curing decreased from 21 to 15 wellness per minute )
  • Self-healing is no longer reduced by half
ORISA

Ability made it overly powerful in establishing combos against large groups of enemies onto a somewhat brief cooldown. The alterations to the projectile radius and speed are directed at changing its usage to be effective at grabbing single goals.

  • Base armor decreased from 250 to 200

Halt!

  • Radius decreased from 7 to 4 meters
  • Projectile speed increased from 20 to 30
PHARAH
  • We are making some alterations to Hover Jets which should boost her flight rate and make her agile. To compensate for this shift, we are also lowering her spot uptime.
  • Rocket Barrage has such enormous harm output the tail end of the length was generally more of a liability than an advantage, particularly with fewer obstacles about to burst through.

Hover Jets

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  • Movement rate increased 20 percent
  • percent rate decreased from 50 to 35 per minute

Barrage

  • Duration decreased from 3 to 2 2.5 minutes
ROADHOG

These weapon modifications are supposed to create Roadhog’s Chain Hook combo more constant and bring back a few of the heavyweight atmosphere it had previously.

Scrap Gun

General

  • Ammo decreased from 6 to 5
  • Damage per projectile increased from 6 to 7
  • Retrieval increased by 0.7 to 0.85 minutes
SIGMA

Considering Sigma’s offensive power with Hyperspheres and Accretion, we’ve reduced a number of his defensive instruments to deliver him more consistent with other Tank personalities.

Experimental Barrier

  • Health decreased from 900 to 700
  • percent rate decreased from 120 to 80 per minute

Kinetic Grasp

  • Cooldown climbed from 10 to 12 minutes
SYMMETRA

We are decreasing the cooldown of this Teleporter to assist lower the friction between needing to use it as both a private and team-focused mobility instrument.

Teleporter

  • Cooldown decreased from 12 to 10 moments
ZENYATTA

Zenyatta has reduced recovery and freedom outside his greatest however makes up for it with high potential harm output. Together with the newly lowered barrier time leading to an overall quicker pace of this match, we ought to be sure Zenyatta still excels in his strengths. This shift is likely to make his billed strike flow a little better in battle.

Orb of Destruction

Secondary Fire

    • Charge speed climbed 15 percent (0.6 down to 0.52 minutes per orb)
    • speed of fire rose from 8.5 to 9 shots per minute
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